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Portfolio

This page showcases a collection of portfolio projects ranging in disciplines and media type.

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Demo Reels

Concise showcases of my best 3D work. These are my most recent demo reels,  previous versions found on my channel, link below.

Modeling / Environments

Shot Finaling \ Technical Animation

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Modeling

Gallery of 3D models, all aspects by me (including design, textures, animations, etc)

Blue 1964 Impala SS 3D vehicle model above the same car with stylized proportions, both cars have an environment platform under them with a cobblestone road going through a meadow of flowers

Impala Versions

See Model Showcase Video for transformation

Blue 1964 Impala SS Vehicle 3D Model breakdowns (wireframe image sof the car and a close up shot of the interior which has warm brown leather with silver accents throughout)

Impala Breakdown

A closer look

Blue 1964 Impala SS Vehicle 3D Model floating in the air mid animation, with an environment platform under it with a cobblestone road going through a meadow of flowers, the words '1964 Impala SS - model showcase' over the image

Click to see the breakdown video for project

3D Airship Model, it has mechanical sail arms the look like hummingbird wings on the sides, and sails with arms that look like dragon wings in the back. The hull/body is similar to the curvy shape of a swimming whale, the tale is where the rear wing sails extend out from. The Ship is wood with small portholes along the side and it has an armored metal nose cap on the front with a long pole extending out front that resembles a hummingbird beak. The deck has a giant caged metal greenhouse full of green plants nestled under the edge of the metal nose cap at the front of the ship. The rear side of the deck has a cabin with traditional half-timbered siding and green shingled roof with a stained glass dome on the roof with a telescope poking out. The balcony of the cabin connects down to the deck via a curved wheelchair accessible ramp and a floating staircase on the other side. The sides of the ship have an old fashioned water wheel to capture air for the engine inside.

Airship Concept 

Work in progress Airship concept, model + environment

Thumbnails and sketches of different airship designs and shapes, including sails, hull and overall proportions.

Design Process

Thumbnails, sketches and blueprints created to model the ship

Thumbnail for Youtube video with a shot of the interior of the airship and other close up shots with words 'Airship - model showcase' overlayed

Click to see a closer look of the project

A sphinx character model that has a human like head, big cat like body and dragon like legs with big dragon like wings and floating long locks of hair. They has a necklace and earrings the look like concentrique rings

Sphinx Character

Created for a music video, get a closer look in my demo reel 

A 3D  model of a spaceship like vehicle with rocket engines, a convertible  cadillac cab and elements of a jukebox like a rainbow glowing tube going around the outside and intricate gold details. It has headlights and a grill like a car with concentrique rings coming out the back of the engines like exhaust.

Galactic Cadillac

Model created for a music video project

A collage of different 3D models, including a king in T-pose with earth colors outfit, a dancing lady with iridescent skin and flowing gold dress, a wizard in concealing white robes and purple edges with gold detailing holding a magic orb, and a warrior similar to the  Dothraki people in game of thrones with an outfit of leather strips, a lions head helm and a flaming fire sword.  There is also a throne made of a tree trunk with vines and vegetation wrapping and growing around it on a gold platform and a golden crown close up that has tree branches coming out the top and the texture of golden bark all over.

Characters + Assets

Examples of my contributions to the 'Myths and Mind' mini series

A model of  gothic cathedral similar to the Milan Cathedral in Italy. There is a tree growing inside you can see through the giant stained glass windows with clear panes. The stone it is made of has a purple hue and there are glowing  purple orbs floating above all the pillars that make up the structure. Round arches extend and overlap over the roof.

Cathedral 

'Kathedra' created for 'Myths and Mind' as well

Collage of 3D assets including a spiral staircase, an oil cannister, car tires, street lamps, a bench, windows and door, a fox skull, a human skeleton and a tree.

Assets

Examples of random assets/props from misc projects

Collage of models including an orc warrior with leaf-like armor, an athletic female torso, a wrinkled mans face, a line up of basemeshes with different proportions and a human model with a skeleton  inside that is visible through the model mesh

Anatomy

Some anatomy studies

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Misc. Skills

I've done it all, folks. Now to get good at it.

Rigging and Animation

Some examples of rigging in Maya (airship and creatures) and Blender (human character). 

VFX and Simulations

Particles, fluid and ncloth simulations. Fox Skull is example of Xgen grooming. All in Maya.

collage of various styles of drawings and designs by Hanna Snape

Drawing and Design

Character concepts, life drawing, still life, thumbnails, realism, stylized, logos, tattoos, digital and traditional. 

2D Motion Graphics

Motion graphics using animated vector designs and digitally painted elements, using Adobe Illustrator and After Effects

Layout and Lighting

Some examples of scenes I put together for 'Myths and Mind' narrated mini series. I placed the characters, assets and environments and then animated the camera movements to achieve desired compositions. I lit the scenes to establish a cohesive feel and atmosphere. 

Experimenting

Creating mesmerizing 3D visuals and bringing random ideas to life has helped me to learn so many new skills and techniques to implement into my more serious projects.

I mostly used key frame animation with the sculptures I create, but have started trying out motion capture, MASH networks and procedural/node based experiments that are much faster to develop.

Collage image of examples of 3D surfacing and Texturing assets by Hanna Snape

Texturing and Surfacing

Examples of PBR surfacing, some painted by hand and others using procedural and scanned texture maps.

I use Substance Painter and textures from Quixel Megascans.

Experienced creating completely custom textures to accurately depict reference material, as well as more efficient methods for environment and scene surfacing.

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Let's Work Together

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